package entity // 5x7 glyphs, bit 4 = leftmost pixel. Covers A–Z, 0–9, ? and #. var avatarGlyphs = map[byte][glyphH]byte{ '0': {0x0E, 0x11, 0x13, 0x15, 0x19, 0x11, 0x0E}, '1': {0x04, 0x0C, 0x04, 0x04, 0x04, 0x04, 0x0E}, '2': {0x0E, 0x11, 0x01, 0x06, 0x08, 0x10, 0x1F}, '3': {0x0E, 0x11, 0x01, 0x06, 0x01, 0x11, 0x0E}, '4': {0x02, 0x06, 0x0A, 0x12, 0x1F, 0x02, 0x02}, '5': {0x1F, 0x10, 0x1E, 0x01, 0x01, 0x11, 0x0E}, '6': {0x06, 0x08, 0x10, 0x1E, 0x11, 0x11, 0x0E}, '7': {0x1F, 0x01, 0x02, 0x04, 0x08, 0x08, 0x08}, '8': {0x0E, 0x11, 0x11, 0x0E, 0x11, 0x11, 0x0E}, '9': {0x0E, 0x11, 0x11, 0x0F, 0x01, 0x02, 0x0C}, 'A': {0x0E, 0x11, 0x11, 0x1F, 0x11, 0x11, 0x11}, 'B': {0x1E, 0x11, 0x11, 0x1E, 0x11, 0x11, 0x1E}, 'C': {0x0E, 0x11, 0x10, 0x10, 0x10, 0x11, 0x0E}, 'D': {0x1C, 0x12, 0x11, 0x11, 0x11, 0x12, 0x1C}, 'E': {0x1F, 0x10, 0x10, 0x1E, 0x10, 0x10, 0x1F}, 'F': {0x1F, 0x10, 0x10, 0x1E, 0x10, 0x10, 0x10}, 'G': {0x0E, 0x11, 0x10, 0x17, 0x11, 0x11, 0x0F}, 'H': {0x11, 0x11, 0x11, 0x1F, 0x11, 0x11, 0x11}, 'I': {0x0E, 0x04, 0x04, 0x04, 0x04, 0x04, 0x0E}, 'J': {0x01, 0x01, 0x01, 0x01, 0x11, 0x11, 0x0E}, 'K': {0x11, 0x12, 0x14, 0x18, 0x14, 0x12, 0x11}, 'L': {0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1F}, 'M': {0x11, 0x1B, 0x15, 0x15, 0x11, 0x11, 0x11}, 'N': {0x11, 0x19, 0x15, 0x13, 0x11, 0x11, 0x11}, 'O': {0x0E, 0x11, 0x11, 0x11, 0x11, 0x11, 0x0E}, 'P': {0x1E, 0x11, 0x11, 0x1E, 0x10, 0x10, 0x10}, 'Q': {0x0E, 0x11, 0x11, 0x11, 0x15, 0x12, 0x0D}, 'R': {0x1E, 0x11, 0x11, 0x1E, 0x14, 0x12, 0x11}, 'S': {0x0E, 0x11, 0x10, 0x0E, 0x01, 0x11, 0x0E}, 'T': {0x1F, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04}, 'U': {0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x0E}, 'V': {0x11, 0x11, 0x11, 0x11, 0x11, 0x0A, 0x04}, 'W': {0x11, 0x11, 0x11, 0x15, 0x15, 0x1B, 0x11}, 'X': {0x11, 0x11, 0x0A, 0x04, 0x0A, 0x11, 0x11}, 'Y': {0x11, 0x11, 0x0A, 0x04, 0x04, 0x04, 0x04}, 'Z': {0x1F, 0x01, 0x02, 0x04, 0x08, 0x10, 0x1F}, '?': {0x0E, 0x11, 0x01, 0x06, 0x04, 0x00, 0x04}, '#': {0x0A, 0x0A, 0x1F, 0x0A, 0x1F, 0x0A, 0x0A}, }